AYE AYE, CAPTAIN

Team-vs-team naval tower defence. Four to ten hands, fifteen minutes.

Sailing in room main — share this page's link and your friends join the same action. Add ?room=anything for a private one.

NO WEBGL2

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SCARLET FLEET
520
MUSTER
15:00
COBALT COMPACT
520
BRIGANTINE
0
0
0
FURLED REEFED FULL PRESS
PORT
STBD
ROUND SHOT ⚫ 40 ✹ 2

THE DECK

W / S
more sail · less sail (furled → reefed → full → press)
A / D
helm to port · to starboard
SPACE
sweeps — oars, to claw out of irons
MOUSE
point at a ship to lock her — lead and range are worked out for you
LEFT CLICK
fire the broadside that bears (guns are on the sides)
Q / E
fire port · starboard by hand
1 2 3
round · chain · grape shot
Z X C V
crew stations: quarters · sail · repair · lookout
R
lay a mine astern

THE FLEET

T hold
signal wheel — attack, defend, help, powder
Y hold
talk to the fleet: what to push, what to buy
G
quick "attack here" on the cursor
ENTER
say something to your own fleet
TAB
roster — and where you take or hand over command
ESC
close the roster · disarm an order

IN COMMAND

CLICK
buy a level in the Admiralty · right-click sells it back at 60%
SHIFT 1–5
arm an order, then click the water to place it

READING THE SCREEN

GREEN ARCS
where your guns can reach — bright means loaded and bearing
RED BRACKET
an enemy. GUNS ON YOU means her broadside is lined up
RED ARROWS
enemies off the edge of the view, with the range to each
DASHED RING
a hostile shore battery's reach — do not loiter inside it

WINNING

Hold more of the eight Holds than the enemy and their Colours bleed away. Strike them to nothing, or simply be ahead at the bell. A battery must be silenced before anyone can land.

H hides this · M tactical chart · F1 or ? full ship's orders

THE ACTION IS FULL

Ten hands are already aboard in this room, which is all she carries. Wait for a berth, or start your own with ?room=yourcode on the end of the address.